This server has been set up by Black, for the use of the UKGAMING Community to enjoy and to encourage the growth of the UKGAMING Community inviting new faces to the community.
After repeated disappointment from many of the other servers within the Rust Community we hope to provide the Rust Community with a server that the genuine players repeatedly return to and enjoy gaming on, inviting friends and encouraging new players to join and enjoy as well.
Server Details 18.104.22.168:28066 50 Players Max 03:00 GMT Daily Scheduled Restart
From the Official Newsletter "Frontier Gives You Wings
On Wednesday PC Gamer broke the news about Elite: Dangerous’ second major update. 1.2 brings all-new cooperative and collaborative systems to Elite: Dangerous that will let players team up as a multiplayer group and share data and communications anywhere in the galaxy.
Codenamed “Wings,” 1.2 will let players form a four-player wing using the comms panel in your ship UI in the Open Play or Private Groups modes. Players flying with wingmen share ship data with the whole group, including hull and shield statuses, locations and current targets. All wingmen participating in a successful attack on a Wanted NPC or player will share in the bounty, and players can even lock-on to their wingmen to slave their Frame Shift Drive, automatically following friends when they engage faster-than-light travel.
But the galaxy is prepared for the increased threat presented by coordinated wings. New signal sources will present players with larger, deadlier encounters against overwhelming forces, encouraging close cooperation and teamwork to share in the high-priced bounties on offer. Oh, and don’t forget: AI-piloted ships can form up in flights of their own.
The team settled on the four-person cap for wings to make certain there can always be more players in a given system than just a single wing. “But at the same time,” Lead Designer Sandro Sammarco says, “a wing of four still represents a significant increase of capability over a lone vessel provided players cooperate effectively.”
“A single wing can always be outnumbered,” Executive Producer Michael Brookes says. “But it’s equally important wings integrated well with the HUD.”
With new HUD elements detailing your wing’s current hull and shield status, the team had to ensure the layout wouldn’t compromise canopy visibility and that players could effectively coordinate and work together, even when spread out in distant systems. We think you’ll be pleased with the results when Wings launches in early March, free for all Elite: Dangerous players. "